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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/UGameplayAbility
- IGameplayTaskOwnerInterface::GetGameplayTaskAvatar()
- UGameplayAbility::GetGameplayTaskAvatar()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h |
| Include | #include "Abilities/GameplayAbility.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp |
virtual AActor &42; GetGameplayTaskAvatar
&40;
const UGameplayTask &42; Task
&41; const
Remarks
Get "body" of task's owner / default, having location in world (e.g. Owner = AIController, Avatar = Pawn)