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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/UGameplayAbility
- UObject::CallRemoteFunction()
- UGameplayAbility::CallRemoteFunction()
References
Module | GameplayAbilities |
Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h |
Include | #include "Abilities/GameplayAbility.h" |
Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp |
virtual bool CallRemoteFunction
&40;
UFunction &42; Function,
void &42; Parms,
FOutParmRec &42; OutParms,
FFrame &42; Stack
&41;
Remarks
Call the actor's function remotely
Parameters
Name | Description |
---|---|
Function | function to call |
Parameters | arguments to the function call |
Stack | stack frame for the function call |