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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/Tasks > API/Plugins/GameplayAbilities/Abilities/Tasks/UAbilityTask_App-
- UObject::PreDestroyFromReplication()
- UAbilityTask_ApplyRootMotionConstantForce::PreDestroyFromReplication()
References
Module | GameplayAbilities |
Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h |
Include | #include "Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.h" |
Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_ApplyRootMotionConstantForce.cpp |
virtual void PreDestroyFromReplication&40;&41;
Remarks
Called right before being marked for destruction due to network replication