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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AGameplayCueNotify_BurstLatent
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_BurstLatent.h |
| Include | #include "GameplayCueNotify_BurstLatent.h" |
UFUNCTION&40;BlueprintImplementableEvent&41;
void OnBurst
&40;
AActor &42; Target,
const FGameplayCueParameters & Parameters,
const FGameplayCueNotify_SpawnResult & SpawnResults
&41;