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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/AAbilitySystemTestPawn
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UAbilitySystemComponent * GetAbilitySystemComponent () |
Returns the ability system component to use for this actor. | AbilitySystemTestPawn.h | |
| Returns AbilitySystemComponent subobject | AbilitySystemTestPawn.h |
GetAbilitySystemComponent()
Description
Returns the ability system component to use for this actor. It may live on another actor, such as a Pawn using the PlayerState's component
| Name | GetAbilitySystemComponent |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h |
| Include Path | #include "AbilitySystemTestPawn.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemTestPawn.cpp |
virtual UAbilitySystemComponent * GetAbilitySystemComponent() const
GetAbilitySystemComponent()
Description
Returns AbilitySystemComponent subobject
| Name | GetAbilitySystemComponent |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemTestPawn.h |
| Include Path | #include "AbilitySystemTestPawn.h" |
UAbilitySystemComponent * GetAbilitySystemComponent()