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API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/FGameInputRawDeviceReportData
Syntax
UPROPERTY (EditAnywhere, Config, Category="Game Input Device",
Meta=(EditCondition="TranslationBehavior == ERawDeviceReportTranslationBehavior::TreatAsAnalog || TranslationBehavior == ERawDeviceReportTranslationBehavior::TreatAsTrigger", EditConditionHides))
float Scalar
Remarks
A scalar that gets applied to the raw float value for Analog or trigger values. Most of the time this would be used to simply negate values