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API > API/Plugins > API/Plugins/GameInputBase > API/Plugins/GameInputBase/FGameInputControllerAxisData
Syntax
UPROPERTY (EditAnywhere, Config, Category="Game Input Device")
bool bIsPackedPositveAndNegative
Remarks
Set this to true if this axis represents a positive and negative value packed into one float. For example, a trigger will be a single value between 0.0 and 1.0, where 0.0 is unactuated and 1.0 is full actuated. However, something like a thumb stick may pack both positive and negative values into its range, from -1.0 to +1.0 where -1.0 is all the way to the left, and +1.0 is all the way to the right.