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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystemSettings
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;DefaultClasses,
Meta&61;&40;MetaClass&61;"&47;Script&47;GameFeatures.GameFeaturesProjectPolicies", DisplayName&61;"Game Feature Project Policy Class", ConfigRestartRequired&61;true&41;&41;
FSoftClassPath GameFeaturesManagerClassName
Remarks
Name of a singleton class to spawn as the game feature project policy. If empty, it will spawn the default one (UDefaultGameFeaturesProjectPolicies)