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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeaturesSubsystem > API/Plugins/GameFeatures/UGameFeaturesSubsystem/CancelGameFeatureStateChange
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeaturesSubsystem.h |
| Include | #include "GameFeaturesSubsystem.h" |
| Source | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Private/GameFeaturesSubsystem.cpp |
void CancelGameFeatureStateChange
&40;
const FString & PluginURL,
const FGameFeaturePluginChangeStateComplete & CompleteDelegate
&41;
Remarks
Attempt to cancel any state change. Calls back when cancelation is complete. Any other pending callbacks will be called with a canceled error.