Navigation
API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeatureAction_DataRegistry
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Public/GameFeatureAction_DataRegistry.h |
| Include | #include "GameFeatureAction_DataRegistry.h" |
| Source | /Engine/Plugins/Runtime/GameFeatures/Source/GameFeatures/Private/GameFeatureAction_DataRegistry.cpp |
virtual bool ShouldPreloadAtRegistration()
Remarks
If true, we should load the registry at registration time instead of activation time