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API > API/Plugins > API/Plugins/GameFeatures > API/Plugins/GameFeatures/UGameFeatureAction
- UGameFeatureAction::OnGameFeatureRegistering()
- UGameFeatureAction_DataRegistry::OnGameFeatureRegistering()
- UGameFeatureAction_AddAttributeDefaults::OnGameFeatureRegistering()
- UGameFeatureAction_AddWPContent::OnGameFeatureRegistering()
- UGameFeatureAction_AddChunkOverride::OnGameFeatureRegistering()
- UGameFeatureAction_DataRegistrySource::OnGameFeatureRegistering()
References
| Module | GameFeatures |
| Header | /Engine/Plugins/Experimental/GameFeatures/Source/GameFeatures/Public/GameFeatureAction.h |
| Include | #include "GameFeatureAction.h" |
virtual void OnGameFeatureRegistering&40;&41;
Remarks
Called when the object owning the action is registered for possible activation, this is called even if a feature never activates