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API > API/Plugins > API/Plugins/GPULightmass > API/Plugins/GPULightmass/UGPULightmassSettings
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;GlobalIllumination, DisplayName&61;"GI Samples",
Meta&61;&40;ClampMin&61;"32", ClampMax&61;"65536", UIMax&61;"8192"&41;&41;
int32 GISamples
Remarks
Total number of ray paths executed per texel across all bounces. Set this to the lowest value that gives artifact-free results with the denoiser.