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API > API/Plugins > API/Plugins/FractureEngine > API/Plugins/FractureEngine/FFractureEngineUtility
References
| Module | FractureEngine |
| Header | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Public/FractureEngineUtility.h |
| Include | #include "FractureEngineUtility.h" |
| Source | /Engine/Plugins/Experimental/Fracture/Source/FractureEngine/Private/FractureEngineUtility.cpp |
static void DeconstructMesh
(
const UE::Geometry::FDynamicMesh3 & InMesh,
TArray < FVector3f > & OutVertices,
TArray < FIntVector > & OutTriangles
)
Remarks
Outputs the vertex and triangle data of a mesh into OutVertices and OutTriangles