Navigation
API > API/Plugins > API/Plugins/EnhancedInput
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInputTrigger
- UInputTriggerTimedBase
- UInputTriggerTap
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
| Include | #include "InputTriggers.h" |
Syntax
UCLASS&40;NotBlueprintable, MinimalAPI, Meta&61;&40;DisplayName&61;"Tap"&41;&41;
class UInputTriggerTap : public UInputTriggerTimedBase
Remarks
UInputTriggerTap Input must be actuated then released within TapReleaseTimeThreshold seconds to trigger.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | TapReleaseTimeThreshold | Release within this time-frame to trigger a tap. |
Overridden from UInputTrigger
| Type | Name | Description | |
|---|---|---|---|
| ETriggerEventsSupported | Determines what kind of trigger events can happen from the behavior of this trigger. | ||
| ETriggerState | UpdateState_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |
Transitions to Ongoing on actuation. Never triggers. |