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Unreal Engine C++ API Reference > Plugins > EnhancedInput
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInputTrigger
- UInputTriggerChordAction
- UInputTriggerChordBlocker
References
Module | EnhancedInput |
Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
Include | #include "InputTriggers.h" |
Syntax
UCLASS&40;NotBlueprintable, MinimalAPI, HideDropDown&41;
class UInputTriggerChordBlocker : public UInputTriggerChordAction
Remarks
UInputTriggerChordBlocker Automatically instantiated to block mappings that are masked by a UInputTriggerChordAction chord from firing whilst the chording key is active. NOTE: Do not attempt to add these manually.
Overridden from UInputTrigger
Type | Name | Description | |
---|---|---|---|
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ETriggerType | Implicit, so action cannot fire unless this is firing. |