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API > API/Plugins > API/Plugins/EnhancedInput
Normalized Smooth Delta
Produces a smoothed normalized delta of the current(new) and last(old) input value. Boolean input values will be returned as is.
| Name | UInputModifierSmoothDelta |
| Type | class |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h |
| Include Path | #include "InputModifiers.h" |
Syntax
UCLASS (NotBlueprintable, MinimalAPI, Meta=(DisplayName="Smooth Delta"))
class UInputModifierSmoothDelta : public UInputModifier
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInputModifier → UInputModifierSmoothDelta
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EasingExponent | float | For ease functions, this controls the degree of the curve. | InputModifiers.h |
|
| SmoothingMethod | ENormalizeInputSmoothingType | InputModifiers.h |
|
|
| Speed | float | Speed, or Alpha. If the speed given is 0, then jump to the target. | InputModifiers.h |
|
Functions
Protected
Overridden from UInputModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FInputActionValue ModifyRaw_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |
ModifyRaw implementation. Override this to alter input values in native code. | InputModifiers.h |