Navigation
API > API/Plugins > API/Plugins/EnhancedInput
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputSubsystemInterface.h |
| Include | #include "EnhancedInputSubsystemInterface.h" |
Syntax
USTRUCT (BlueprintType )
struct FModifyContextOptions
Remarks
Passed in as params for Adding/Remove input contexts
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bForceImmediately | The mapping changes will be applied synchronously, rather than at the end of the frame, making them available to the input system on the same frame. | |
| uint8: 1 | bIgnoreAllPressedKeysUntilRelease | If true, then any keys that are "down" or "pressed" during the rebuild of control mappings will not be processed by Enhanced Input until after they are "released". | |
| uint8: 1 | bNotifyUserSettings | If true, then this Mapping Context will be registered or unregistered with the Enhanced Input User Settings on this subsystem, if they exist. |
Constructors
| Type | Name | Description | |
|---|---|---|---|