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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/FModifyContextOptions
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Input")
uint8 bForceImmediately: 1
Remarks
The mapping changes will be applied synchronously, rather than at the end of the frame, making them available to the input system on the same frame.
This is not recommended to be set to true if you are adding multiple mapping contexts as it will have poor performance.
Default: False