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API > API/Plugins > API/Plugins/EditorScriptingUtilities > API/Plugins/EditorScriptingUtilities/UEditorLevelLibrary
Description
Gets information about the camera position for the primary level editor viewport. In non-editor builds, these will be zeroed
| Name | GetLevelViewportCameraInfo |
| Type | function |
| Header File | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h |
| Include Path | #include "EditorLevelLibrary.h" |
| Source | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorLevelLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Development|Editor",
Meta=(DeprecatedFunction, DeprecationMessage="The Editor Scripting Utilities Plugin is deprecated - Use the function in Unreal Editor Subsystem"))
static bool GetLevelViewportCameraInfo
(
FVector & CameraLocation,
FRotator & CameraRotation
)
Whether or not we were able to get a camera for a level editing viewport
Parameters
| Name | Remarks |
|---|---|
| CameraLocation | (out) Current location of the level editing viewport camera, or zero if none found |
| CameraRotation | (out) Current rotation of the level editing viewport camera, or zero if none found |