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API > API/Plugins > API/Plugins/EditorScriptingUtilities > API/Plugins/EditorScriptingUtilities/UEditorDialogLibrary
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorDialogLibrary.h |
| Include | #include "EditorDialogLibrary.h" |
| Source | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorDialogLibrary.cpp |
UFUNCTION&40;BlueprintCallable, DisplayName&61;"Show Objects Dialog",
Category&61;"Editor Scripting &124; Objects Dialog"&41;
static bool ShowObjectsDetailsView
&40;
const FText & Title,
const TArray< UObject &42; > & InOutObjects,
const FEditorDialogLibraryObjectDetailsViewOptions & Options
&41;
Remarks
Open a modal message box dialog containing a details view for inspecting / modifying multiples UObjects. The result of the users decision, true=Ok, false=Cancel, or false if running in unattended mode.
Parameters
| Name | Description |
|---|---|
| Title | The title of the created dialog window |
| InOutObjects | Array of object instances which are supposed to be viewed |
| Options | Optional settings to customize the look of the details view |