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API > API/Plugins > API/Plugins/EditorScriptingUtilities > API/Plugins/EditorScriptingUtilities/UEditorAssetLibrary
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorAssetLibrary.h |
| Include | #include "EditorAssetLibrary.h" |
| Source | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorAssetLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Editor Scripting &124; Asset"&41;
static FAssetData FindAssetData
&40;
const FString & AssetPath
&41;
Remarks
Return the AssetData for the Asset that can then be used with the more complex lib AssetRegistryHelpers. The AssetData found.
Parameters
| Name | Description |
|---|---|
| AssetPath | Asset Path we are trying to find. |