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API > API/Plugins > API/Plugins/EditorScriptingUtilities > API/Plugins/EditorScriptingUtilities/UDEPRECATED_EditorStaticMeshLibr-
Deprecated * The Editor Scripting Utilities Plugin is deprecated - Use the function in Static Mesh Editor Subsystem
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h |
| Include | #include "EditorStaticMeshLibrary.h" |
| Source | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorStaticMeshLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Editor Scripting &124; StaticMesh",
Meta&61;&40;DeprecatedFunction, DeprecationMessage&61;"The Editor Scripting Utilities Plugin is deprecated &45; Use the function in Static Mesh Editor Subsystem"&41;&41;
static bool RemoveCollisionsWithNotification
&40;
UStaticMesh &42; StaticMesh,
bool bApplyChanges
&41;
Remarks
Remove collisions from a static mesh. This method replicates what is done when invoking menu entries "Collision > Remove Collision" in the Mesh Editor. A boolean indicating if the removal was successful or not.
Parameters
| Name | Description |
|---|---|
| StaticMesh | Static mesh to remove collisions from. |
| bApplyChanges | Indicates if changes must be apply or not. |