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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/TMeshSimplification > API/Plugins/DynamicMesh/TMeshSimplification/QEdge
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
QEdge () |
MeshSimplification.h | ||
QEdge
(
int edge_id, |
MeshSimplification.h |
QEdge()
| Name | QEdge |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
| Include Path | #include "MeshSimplification.h" |
QEdge()
QEdge(int, const FQuadricErrorType &, const FVector3d &)
| Name | QEdge |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
| Include Path | #include "MeshSimplification.h" |
QEdge
(
int edge_id,
const FQuadricErrorType & qin,
const FVector3d & pt
)