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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Sampling > API/Plugins/DynamicMesh/Sampling/IMeshBakerDetailSampler
Deprecated * Use GetNormalTextureMap instead. This implementation assumes tangent normals.
- IMeshBakerDetailSampler::GetNormalMap()
- FMeshBakerDynamicMeshSampler::GetNormalMap()
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshBakerCommon.h |
| Include | #include "Sampling/MeshBakerCommon.h" |
const FBakeDetailTexture &42; GetNormalMap
&40;
const void &42; Mesh
&41; const
Remarks
Retrieve a normal map and UV layer index from a given mesh in the detail set