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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Sampling
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Sampling/MeshSurfaceSampler.h |
| Include | #include "Sampling/MeshSurfaceSampler.h" |
Syntax
struct FDynamicMeshUVMesh
Remarks
Wrapper around a Mesh and UV Overlay that provides UVs triangles as vertices. This allows building a TMeshAABBTree3 for the UV mesh
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FDynamicMesh3 * | Mesh | ||
| const FDynamicMeshUVOverlay * | UV |
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint64 | |||
| FIndex3i | GetTriangle
(
int32 TriangleIndex |
||
| void | GetTriVertices
(
int32 TriangleIndex, |
||
| FVector3d | GetVertex
(
int32 ElementIndex |
||
| bool | IsTriangle
(
int32 TriangleIndex |
||
| bool | IsVertex
(
int32 VertexIndex |
||
| int32 | |||
| int32 | MaxVertexID () |
||
| int32 | |||
| int32 | VertexCount () |