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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations
Functions
| Type | Name | Description | |
|---|---|---|---|
| FFrame3d | UE::Geometry::ComputeFaceSelectionFrame
(
const FDynamicMesh3& Mesh, |
Try to compute a good "Frame" for the selected Triangles of the Mesh. | |
| bool | UE::Geometry::ComputeMaterialIDRange
(
const FDynamicMesh3& Mesh, |
Compute inclusive range [0...N] of MaterialID values currently in use on Mesh (ie range always includes 0) | |
| bool | UE::Geometry::ComputeMaterialIDsForVertexPath
(
const FDynamicMesh3& Mesh, |
Compute a MaterialID for each edge along the VertexPath based on the MaterialID of adjacent triangles. |