Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FTessellationPattern
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SelectiveTessellate.h |
| Include | #include "Operations/SelectiveTessellate.h" |
void TessellateEdgePatch
&40;
EdgePatch & EdgePatch
&41; const
Remarks
Tessellate the edge patch by generating linear interpolation coefficients for each new vertex and storing the result in the EdgePatch.LinearCoord.
Parameters
| Name | Description |
|---|---|
| EdgePatch | Edge patch has EdgePatch.EdgeID and EdgePatch.VIDs fields set. The order of IDs is along the edge from one corner to another. The edge direction is same as the direction stored by the FDynamicMesh3 class. |