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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FSelectiveTessellate
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< FTessellationPattern > | CreateConcentricRingsTessellationPattern
(
const FDynamicMesh3* InMesh, |
Tessellate the whole mesh such that all the edge and inner tessellation levels are equal to InTessellationLevel. | |
| TUniquePtr< FTessellationPattern > | CreateConcentricRingsTessellationPattern
(
const TFunctionRef< int(const int EdgeID)> InEdgeFunc, |
InEdgeFunc and InTriFunc functions will be evaluated on all edges and triangles respectively to determine their desired tessellation levels. | |
| TUniquePtr< FTessellationPattern > | CreateConcentricRingsTessellationPattern
(
const FDynamicMesh3* InMesh, |
Helper methods for setting up built-in tessellation patterns. | |
| TUniquePtr< FTessellationPattern > | CreateConcentricRingsTessellationPattern
(
const FDynamicMesh3* InMesh, |
Tessellate only selected triangles such that the edge and inner tessellation levels of those triangles are set to InTessellationLevel. |