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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FMeshBevel
A FBevelVertex can have various types, depending on the topology of the bevel edge graph and input mesh
| Name | EBevelVertexType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MeshBevel.h |
| Include Path | #include "Operations/MeshBevel.h" |
Syntax
enum EBevelVertexType
{
JunctionVertex,
TerminatorVertex,
BoundaryVertex,
Unknown,
}
Values
| Name | Remarks |
|---|---|
| JunctionVertex | A JunctionVertex is a vertex at which 2 or more FBevelEdges meet (ie is an endpoint of 2 or more of those vertex-spans) If N>=3 or more edges meet at a JunctionVertex, it will become a polygon with N vertices, one for each "wedge" |
| TerminatorVertex | A TerminatorVertex is a vertex at which a single FBevelEdge terminates, ie the N=1 case. |
| BoundaryVertex | A BoundaryVertex is a junction/terminator on the mesh boundary |
| Unknown | An Unknown vertex is one at which we don't know what to do, or some error occurred while processing as a Junction/Terminator. |