Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/FGeometrySelectionEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Select
(
uint64 ID |
Add the items to the Target Selection | Selections/GeometrySelection.h | |
bool Select
(
const ListType& List, |
Add the items in the List to the Target Selection and return change information in DeltaOut | Selections/GeometrySelection.h |
Select(uint64)
Description
Add the items to the Target Selection
| Name | Select |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelection.h |
| Include Path | #include "Selections/GeometrySelection.h" |
bool Select
(
uint64 ID
)
Select(const ListType &, FGeometrySelectionDelta &)
Description
Add the items in the List to the Target Selection and return change information in DeltaOut
| Name | Select |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelection.h |
| Include Path | #include "Selections/GeometrySelection.h" |
template<typename ListType>
bool Select
(
const ListType & List,
FGeometrySelectionDelta & DeltaOut
)