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API > API/Plugins > API/Plugins/DynamicMaterialTextureSet > API/Plugins/DynamicMaterialTextureSet/UDMTextureSet
Description
Checks whether a given Material Property exists in the Texture Map. Does not check whether that a Texture is assigned to it.
| Name | HasMaterialProperty |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialTextureSet/Public/DMTextureSet.h |
| Include Path | #include "DMTextureSet.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialTextureSet/Private/DMTextureSet.cpp |
UFUNCTION (BlueprintPure, Category="Material Designer")
bool HasMaterialProperty
(
EDMTextureSetMaterialProperty InMaterialProperty
) const
True if the property exists in the Texture Map.
Parameters
| Name | Remarks |
|---|---|
| InMaterialProperty | The Material Property to check. |