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API > API/Plugins > API/Plugins/DynamicMaterialEditor > API/Plugins/DynamicMaterialEditor/UDMMaterialSlotFunctionLibrary
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDMMaterialLayerObject * AddNewLayer_NewLocalValue
(
UDMMaterialSlot* InSlot, |
Utils/DMMaterialSlotFunctionLibrary.h | ||
static UDMMaterialLayerObject * AddNewLayer_NewLocalValue
(
UDMMaterialSlot* InSlot, |
Utils/DMMaterialSlotFunctionLibrary.h |
AddNewLayer_NewLocalValue(UDMMaterialSlot *, EDMValueType)
| Name | AddNewLayer_NewLocalValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Utils/DMMaterialSlotFunctionLibrary.h |
| Include Path | #include "Utils/DMMaterialSlotFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Utils/DMMaterialSlotFunctionLibrary.cpp |
static UDMMaterialLayerObject * AddNewLayer_NewLocalValue
(
UDMMaterialSlot * InSlot,
EDMValueType InValueType
)
AddNewLayer_NewLocalValue(UDMMaterialSlot *, TSubclassOf< UDMMaterialValue >)
| Name | AddNewLayer_NewLocalValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Public/Utils/DMMaterialSlotFunctionLibrary.h |
| Include Path | #include "Utils/DMMaterialSlotFunctionLibrary.h" |
| Source | /Engine/Plugins/VirtualProduction/DynamicMaterial/Source/DynamicMaterialEditor/Private/Utils/DMMaterialSlotFunctionLibrary.cpp |
static UDMMaterialLayerObject * AddNewLayer_NewLocalValue
(
UDMMaterialSlot * InSlot,
TSubclassOf < UDMMaterialValue > InValueClass
)