Navigation
API > API/Plugins > API/Plugins/DynamicMaterial > API/Plugins/DynamicMaterial/Components > API/Plugins/DynamicMaterial/Components/MaterialValues
Inheritance Hierarchy
- UObject
- FNotifyHook
- UDMMaterialComponent
- UDMMaterialLinkedComponent
- UDMMaterialValue
- UDMMaterialValueFloat
- UDMMaterialValueFloat4
References
| Module | DynamicMaterial |
| Header | /Engine/Plugins/Experimental/DynamicMaterial/Source/DynamicMaterial/Public/Components/MaterialValues/DMMaterialValueFloat4.h |
| Include | #include "Components/MaterialValues/DMMaterialValueFloat4.h" |
Syntax
UCLASS (BlueprintType, ClassGroup="Material Designer")
class UDMMaterialValueFloat4 : public UDMMaterialValueFloat
Variables
| Type | Name | Description | |
|---|---|---|---|
| meta |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GenerateExpression
(
const TSharedRef< IDMMaterialBuildStateInterface >& InBuildState |
||
| FLinearColor | |||
| const FLinearColor & | GetValue () |
||
| void | |||
| void | SetDefaultValue
(
FLinearColor InDefaultValue |
||
| void | SetValue
(
const FLinearColor& InValue |
Overridden from UDMMaterialValue
| Type | Name | Description | |
|---|---|---|---|
| void | Subclasses should implement a SetDefaultValue. | ||
| int32 | GetInnateMaskOutput
(
int32 OutputChannels |
Returns the output index (channel WHOLE_CHANNEL) if this expression has pre-masked outputs. | |
| FName | |||
| bool | |||
| bool | Return true if, when setting the base stage, the same value should be applied to the mask stage. | ||
| void | SetMIDParameter
(
UMaterialInstanceDynamic* InMID |