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API > API/Plugins > API/Plugins/DynamicMaterial > API/Plugins/DynamicMaterial/Components > API/Plugins/DynamicMaterial/Components/MaterialValues > API/Plugins/DynamicMaterial/Components/MaterialValues/UDMMaterialValueFloat
References
| Module | DynamicMaterial |
| Header | /Engine/Plugins/Experimental/DynamicMaterial/Source/DynamicMaterial/Public/Components/MaterialValues/DMMaterialValueFloat.h |
| Include | #include "Components/MaterialValues/DMMaterialValueFloat.h" |
UFUNCTION (BlueprintPure, Category="Material Designer")
bool HasValueRange() const
Remarks
Returns true if a value range has been set. This is true if the min and max aren't the same.