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API > API/Plugins > API/Plugins/DisplayClusterShaders > API/Plugins/DisplayClusterShaders/IDisplayClusterShaders
| Type | Name | Description | |
|---|---|---|---|
| bool | RenderPreprocess_UVLightCards
(
FRHICommandListImmediate& RHICmdList, |
Render UV light cards to texture that can be sampled by viewports to place light cards in UV space | |
| bool | RenderPreprocess_UVLightCards
(
FRHICommandListImmediate& RHICmdList, |
Use version that takes FDisplayClusterShaderParameters_UVLightCards instead |