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API > API/Plugins > API/Plugins/DisplayClusterLaunchEditor > API/Plugins/DisplayClusterLaunchEditor/UDisplayClusterLaunchEditorProje-
Syntax
UPROPERTY (Config, EditAnywhere, Category="nDisplay Launch Settings|Console",
Meta=(AllowedClasses="/Script/ConsoleVariablesEditorRuntime.ConsoleVariablesAsset"))
FSoftObjectPath ConsoleVariablesPreset
Remarks
A Console Variables Asset to always apply to your launches. All saved commands and variables will be executed before "Additional" ones specified below.