Navigation
API > API/Plugins > API/Plugins/DisplayClusterConfigurator
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UDisplayClusterConfiguratorFactory
- UDisplayClusterConfiguratorReimportFactory
References
| Module | DisplayClusterConfigurator |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfigurator/Public/DisplayClusterConfiguratorFactory.h |
| Include | #include "DisplayClusterConfiguratorFactory.h" |
Syntax
UCLASS (MinimalAPI)
class UDisplayClusterConfiguratorFactory : public UFactory
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetupInitialBlueprintDocuments
(
UDisplayClusterBlueprint* NewBlueprint |
Perform one time setup of open documents. | |
| void | SetupNewBlueprint
(
UDisplayClusterBlueprint* NewBlueprint |
Create initial config data and components. |
Overridden from UFactory
| Type | Name | Description | |
|---|---|---|---|
| bool | Opens a dialog to configure the factory properties. | ||
| bool | DoesSupportClass
(
UClass* Class |
||
| bool | FactoryCanImport
(
const FString& Filename |
Whether the specified file can be imported by this factory. | |
| UObject * | FactoryCreateFile
(
UClass* InClass, |
Create a new object by importing it from a file name. | |
| UObject * | FactoryCreateNew
(
UClass* Class, |
Create a new object by class. | |
| UObject * | FactoryCreateNew
(
UClass* Class, |
Create a new object by class. | |
| FString | Returns a new starting point name for newly created assets in the content browser | ||
| UClass * | Resolves SupportedClass for factories which support multiple classes. |