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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/UDisplayClusterViewportClient
- UGameViewportClient::Init()
- UDisplayClusterViewportClient::Init()
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterViewportClient.h |
| Include | #include "DisplayClusterViewportClient.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterViewportClient.cpp |
virtual void Init
&40;
struct FWorldContext & WorldContext,
UGameInstance &42; OwningGameInstance,
bool bCreateNewAudioDevice
&41;