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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/UDisplayClusterPlayerInput
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterPlayerInput.h |
| Include | #include "DisplayClusterPlayerInput.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterPlayerInput.cpp |
bool SerializeKeyStateMap
&40;
TMap< FString, FString > & OutKeyStateMap
&41;
Remarks
Aux function that serializes whole input data into a map.