Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/UDisplayClusterBlueprint
Description
Set the config data on the CDO and update the config file path. When bForceRecreate is false this only updates the config path after initial creation.
| Name | SetConfigData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprint.h |
| Include Path | #include "Blueprints/DisplayClusterBlueprint.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprint.cpp |
void SetConfigData
(
UDisplayClusterConfigurationData * InConfigData,
bool bForceRecreate
)
Parameters
| Name | Remarks |
|---|---|
| InConfigData | New config data to set. This will be a template for the CDO to use if being created initially or force recreated. |
| bForceRecreate | Force recreate the config data on the CDO. This will break instance sync and only recommended for importing. |