Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Viewport > API/Plugins/DisplayCluster/Render/Viewport/IDisplayClusterViewportManagerPr-
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportManagerProxy.h |
| Include | #include "Render/Viewport/IDisplayClusterViewportManagerProxy.h" |
bool ResolveFrameTargetToBackBuffer_RenderThread
&40;
FRHICommandListImmediate & RHICmdList,
const uint32 InContextNum,
const int32 DestArrayIndex,
FRHITexture2D &42; DstBackBuffer,
FVector2D WindowSize
&41; const
Remarks
Resolve to backbuffer [Rendering thread func]
- true if success
Parameters
| Name | Description |
|---|---|
| InContextNum | renderframe source context num |
| DestArrayIndex | dest array index on backbuffer |
| WindowSize | dest backbuffer window size |