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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Projection > API/Plugins/DisplayCluster/Render/Projection/IDisplayClusterProjectionPolicy
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h |
| Include | #include "Render/Projection/IDisplayClusterProjectionPolicy.h" |
virtual bool IsCameraProjectionVisible
&40;
const FRotator & InViewRotation,
const FVector & InViewLocation,
const FMatrix & InProjectionMatrix
&41;
Remarks
Return true, if camera projection visible for this viewport geometry ICVFX Performance : if camera frame not visible on this node, disable render for this camera