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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Projection > API/Plugins/DisplayCluster/Render/Projection/IDisplayClusterProjectionPolicy
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h |
| Include | #include "Render/Projection/IDisplayClusterProjectionPolicy.h" |
virtual UMeshComponent &42; GetOrCreatePreviewMeshComponent
&40;
IDisplayClusterViewport &42; InViewport,
bool & bOutIsRootActorComponent
&41;
Remarks
Build preview mesh
Parameters
| Name | Description |
|---|---|
| InViewport | Projection specific parameters. |
| bOutIsRootActorComponent | return true, if used custom root actor component. return false, if created unique temporary component |