Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Device > API/Plugins/DisplayCluster/Render/Device/IDisplayClusterRenderDevice
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Device/IDisplayClusterRenderDevice.h |
| Include | #include "Render/Device/IDisplayClusterRenderDevice.h" |
bool BeginNewFrame
&40;
FViewport &42; InViewport,
UWorld &42; InWorld,
FDisplayClusterRenderFrame & OutRenderFrame
&41;
Remarks
Update settings from root actor config data, and build new frame structure This function also updates all viewport settings from config. Must be called before the InitializeNewFrame() function.