Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Containers > API/Plugins/DisplayCluster/Render/Containers/IDisplayClusterRender_Texture
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/IDisplayClusterRender_Texture.h |
| Include | #include "Render/Containers/IDisplayClusterRender_Texture.h" |
void &42; GetData&40;&41; const
Remarks
Get ptr to resource data in memory (The texture must be created with bInHasCPUAccess set to true).