Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Render > API/Plugins/DisplayCluster/Render/Containers
Inheritance Hierarchy
- FDisplayClusterActorRef
- FDisplayClusterSceneComponentRef
- FDisplayClusterRender_ProceduralMeshComponentRef
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Containers/DisplayClusterRender_ProceduralMeshComponentRef.h |
| Include | #include "Render/Containers/DisplayClusterRender_ProceduralMeshComponentRef.h" |
Syntax
class FDisplayClusterRender_ProceduralMeshComponentRef : public FDisplayClusterSceneComponentRef
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UProceduralMeshComponent * | Get or find the referenced ProceduralMesh component. | ||
| bool | |||
| void | |||
| void | |||
| void | |||
| bool | SetProceduralMeshComponentRef
(
UProceduralMeshComponent* InProceduralMeshComponent |