Navigation
API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Misc
Inheritance Hierarchy
- FDisplayClusterActorRef
- FDisplayClusterSceneComponentRef
- FDisplayClusterRender_ProceduralMeshComponentRef
- FDisplayClusterRender_StaticMeshComponentRef
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterObjectRef.h |
| Include | #include "Misc/DisplayClusterObjectRef.h" |
Syntax
class FDisplayClusterActorRef
Variables
| Type | Name | Description | |
|---|---|---|---|
| FCriticalSection | DataGuard | Multi-thread data guard. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDisplayClusterActorRef
(
const FDisplayClusterActorRef& InActorRef |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| AActor * | Return actor object ptr. | ||
| bool | |||
| void | |||
| bool | SetSceneActor
(
AActor* InActor |