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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Components > API/Plugins/DisplayCluster/Components/UDisplayClusterSceneComponentSyn-_1
- IDisplayClusterClusterSyncObject::ClearDirty()
- UDisplayClusterSceneComponentSync::ClearDirty()
- UDisplayClusterSceneComponentSyncParent::ClearDirty()
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterSceneComponentSyncParent.h |
| Include | #include "Components/DisplayClusterSceneComponentSyncParent.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterSceneComponentSyncParent.cpp |
virtual void ClearDirty()
Remarks
Cleans dirty flag making it 'not changed yet'.