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Unreal Engine C++ API Reference > Plugins > DisplayCluster > Components > UDisplayClusterPreviewComponent
- UActorComponent::DestroyComponent()
- UDisplayClusterPreviewComponent::DestroyComponent()
References
Module | DisplayCluster |
Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterPreviewComponent.h |
Include | #include "Components/DisplayClusterPreviewComponent.h" |
Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterPreviewComponent.cpp |
virtual void DestroyComponent
&40;
bool bPromoteChildren
&41;
Remarks
Unregister the component, remove it from its outer Actor's Components array and mark for pending kill.