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API > API/Plugins > API/Plugins/DisplayCluster > API/Plugins/DisplayCluster/Components > API/Plugins/DisplayCluster/Components/UDisplayClusterCameraComponent
- UObject::CanEditChange()
- UActorComponent::CanEditChange()
- USceneComponent::CanEditChange()
- UDisplayClusterCameraComponent::CanEditChange()
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterCameraComponent.h |
| Include | #include "Components/DisplayClusterCameraComponent.h" |
| Source | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Scene/DisplayClusterCameraComponent.cpp |
virtual bool CanEditChange
(
const FProperty * InProperty
) const
Remarks
Begin UObject.